Hire UI/UX Designers for Web, SaaS and Mobile Products
Designers who solve usability problems, produce clear interfaces and hand over work developers can build without guessing.
- UX research
- Flows & IA
- UI design
- Prototyping
- Interview first Meet the people before you commit
- Flexible terms Dedicated, part-time or project
- Works in your tools Your repos, boards and chat
- You own the code IP stays with you
Why hire a UI/UX Designer from Cruzata
Good product design reduces support requests, increases activation and makes development faster because decisions are made before code is written.
Our designers combine research, interaction design and visual craft, and they work inside the engineering process, producing design systems and specifications that translate directly into components.
- Engagement
- Dedicated, part-time or project
- Selection
- Interview before you commit
- Tools
- Your repos, boards and chat
- Reporting
- Regular progress updates
When to hire a ui/ux designer
Common situations where adding this skill makes the biggest difference.
- Users struggle to complete key tasks
- Your product looks inconsistent as it grows
- Developers wait for design decisions
- You are launching a new product or redesign
UI/UX Designer skills and responsibilities
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UX research
Interviews, usability testing and analytics review.
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Flows & IA
User journeys, navigation and content structure.
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UI design
Responsive layouts and polished visual design.
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Prototyping
Interactive prototypes for testing and alignment.
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Design systems
Component libraries and tokens in Figma.
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Accessibility
WCAG-aware colour, type and interaction.
What our ui/ux designers work on
Design from zero.
- Discovery and research
- Concept and flows
- High-fidelity UI
- Prototype testing
Improve what is there.
- UX audit
- Conversion improvements
- Redesign of key flows
- Consistency clean-up
Scale design.
- Design system build
- Component documentation
- Developer handoff
- Design QA
How to hire a ui/ux designer in five steps
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1
Share requirements
Stack, seniority, duration and goals.
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2
Review profiles
We propose suitable engineers.
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3
Interview
Speak to the people before you decide.
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4
Onboard
Access, tooling and ways of working.
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5
Deliver
Work starts with regular reviews.
Technology stack
- Figma
- FigJam
- Adobe Creative Suite
- Framer
- Lottie
- Miro
- Maze
- UserTesting
- Hotjar
- Microsoft Clarity
- Optimal Workshop
- Design tokens
- Storybook
- Zeplin / Dev Mode
- Accessibility checkers